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 6Axis Rulset

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CJ5605
Admin
CJ5605


Posts : 212
Join date : 2010-10-12
Age : 32
Location : Tassie

6Axis Rulset Empty
PostSubject: 6Axis Rulset   6Axis Rulset EmptyMon Nov 22, 2010 7:15 pm

Tournament Outline


Registration
Registration Closes 4th December

Match Times
*Games are played Sundays and Wednesdays.

*Game time each night is 7:30 EDST

*Clans with players based in WA or NZ should contact their opposing team well in advance to arrange a more appropriate time. The opposing clan must negotiate a new time that is within reason for both teams.

Tournament Format
*4 Groups of teams. Round robbin competition for initial phase.

*The top 4 from each group will move through to the finals. Finals will be in a knockout format, Group A 1st v's Group D 4th etc.

*First round starts 11th December, Then rounds on 14th, 18th and 21st before a short break for christmas and new year, competition then restarts on Sunday 2nd January.


Team Information
*Team lists MUST be finalised and submitted by Midnight 10th December. No changes will be permitted after that time. So make sure the people who will be playing for you are on the list. This includes any alt account they may wish to use.

General Rules
*Game Recording: Enabled. Game recording must be set to enabled so the match can recorded, in the event of a dispute that video will be used as evidence.

* Team size is to be a maximum of 6 plus subs. No more then 6 can play in any one game (ie. 6v6)

* Battles are to be best of 5 games / first to 3 game wins

* Top listed team to have first pick of map & mode

* Teams are to alternate picking maps & modes

* Teams have the option to host their map/mode picks

* Teams have the option of top or bottom faction/team for their map/mode picks

* Hosts must provide at least half of the people in the lobby with 4 green connection bars unless no other host is available

* Teams cannot pick the same map or mode as their pick twice in a row

* The same map & mode combination cannot be played more then once in one clan battle

* Teams must be present & ready within 15 minutes of the scheduled battle time unless arranged & agreed to prior

* Cheating, glitching or using players not on roster will result in a round loss if sufficient evidence is provided

* If a team leaves a match early for any reason then it will result in an immediate forfeit loss of that round

* If a game ends due to a host timing out or disconnecting, it will result in the forfeit loss of that round for the team that elected to use that host

* The use of banned weapons, perks or death streaks will result in the forfeit round loss for the team which the player belongs to if sufficient evidence is provided

* Unresolved match disputes are to be referred to a 6A Referee or Administrator

* All 6A Referee & Administrator decisions are final

Game Mode Rules
Every single item listed below is BANNED from this competition. If it is not listed below players are free to use it.

Secondary Weapons
Launchers - RPG, China Lake and M72 are all BANNED

Weapon Attachments
Grenade Launcher, Dual Wield (Akimbo) and Grip. Are all BANNED
from Primary and Secondary Weapons.


Grenades and Equipment
TACTICAL – Decoys are BANNED
EQUIPMENT – Motion Sensor and Tactical Insertions are BANNED
Perks
Perk 2 (The Orange Perks): Warlord is BANNED
Perk 3 (The Green Perks): Second Chance is BANNED

Killstreaks
Care packages, SAM Turret, Sentry Guns, RC-XD, Valkyrie Rockets, Blackbird, Chopper Gunner, Attack Dogs and Gunship are BANNED

Game Mode Settings
All game mode settings are to be kept DEFAULT besides the following 2.

1. You will need to change the the setting of, 'Switching Sides', to 'Every Round' in the options part for Search and Destroy.
2. Wave Respawn Delay on for Capture The Flag and Sabotage set to 7.5 Seconds.
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R4MM3RNZ
Getting Started
Getting Started
R4MM3RNZ


Posts : 280
Join date : 2010-10-13
Age : 30
Location : Behind You... hehehe

6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset EmptyMon Nov 22, 2010 10:19 pm

i like this better than mygamer tbh

i like 6A better than mygamer tbh

im just sayin
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styu76
NeEd MoRe PoStS
NeEd MoRe PoStS
styu76


Posts : 145
Join date : 2010-10-12
Age : 29
Location : Tasmania

6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset EmptyTue Nov 23, 2010 1:13 am

yer looks good but no worlord i love that perk there is no resion to bann it wtf
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CJ5605
Admin
CJ5605


Posts : 212
Join date : 2010-10-12
Age : 32
Location : Tassie

6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset EmptyTue Nov 23, 2010 1:44 am

i AGREE
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https://modclan.forummotion.com
bloodster_




Posts : 10
Join date : 2010-11-07

6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset EmptyTue Nov 23, 2010 2:38 am

whyd they ban grip Sad
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Epic_VipaM498
Almost Spammer
Almost Spammer
Epic_VipaM498


Posts : 560
Join date : 2010-10-12
Age : 26
Location : Sydney

6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset EmptyTue Nov 23, 2010 3:16 am

grip is like the main think you need Sad
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6Axis Rulset Empty
PostSubject: Re: 6Axis Rulset   6Axis Rulset Empty

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